how to draw slab in sweet home 3d

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bert.struik
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The situation:
The design is for a concrete foundation as level 0 and the peak of its wall as viii" above ground. Physical slab floor will be four" thick and its superlative will be level with the top of the concrete foundation wall. It seems Sweethome3D puts the flooring at the bottom of a level and flush with the outside of the wall. That ways the upper four" of the concrete wall would exist replaced with the floor of level i. Evidently each level must take a floor greater than 0 thickness.

The question:
How can the concrete foundation wall in the 3D view be shown full height and nonetheless accept a 4" floor at the base of the adjacent higher level, when that floor is inset into the concrete foundation?

clanmills
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I'm not too certain that I have understood your question. Then I've drawn something to try to get "on the same page". I remember you may have to declare two (or more than) levels.
clanmills
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I've just thought of another interpretation of your question. The wall is on the basis and the slab is "suspended" 4 inches in a higher place ground level. I would model that with a wall from "Basis" for whatever tiptop. I would have take a ii levels "Gound" and "Ground Floor". Yous'll cease up with a mysterious room that'due south viii inches high. The "mouse gallery" or something.

Or perhaps I haven't understood your scenario.

bert.struik
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Sad for dislocated story. The plan called for scenario in drawing i. It is somewhat like your 2nd graphic. I had the concrete slab as the floor to the level ane wall. The result is that the concrete slab shows up on the exterior view as penetrating to the exterior of the house every bit in drawing 2.

Drawing i

Drawing 2

hansmex
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Every bit I see it, some simple arithmetic should solve your trouble:

You demand 5 levels:
L1 = foundation slab = -34" elevation (assuming ten" slab height)
L2 = foundation wall = -24" meridian
L3 = ground level = 0" elevation
L4 = four" slab = +4" elevation, ready flooring thickness accordingly
L5 = wooden wall = +8" elevation

H
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clanmills
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I think I'm in agreement with Hans about the five levels. However I haven't quite understood what Level 0 and Level 1 are in Bert's sketch. Here's my latest endeavor:
bert.struik
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Okay. I think its solved at present. Thank yous very much for your assistance.

Here is what I wanted, shown as a cross-section through the foundation and walls.

What your tips told me is to create, where necessary, levels with fake walls or fake floors. So this is what I did.

1. Created level 0 for the footing (elev. -24, meridian viii, first level did non enquire for flooring thickness)

2. Drew a wall in level 0 for the ground (height 8", thickness 24")

three. Created level one for the foundation wall (elev. -16, flooring thickness 0.125 (minimum permitted), height 24")

4. Drew a wall in level i for the foundation wall to width and length of the building exterior (meridian 24", thickness 6")

5. Created level 2 for the physical slab (elev. viii", floor thickness four", height 4")

half-dozen. Drew a faux wall in level 2 within the wall of level ane ( (peak 0.125" (min. permitted), thickness 6"). That exposed the 4" floor of level ii and forced it to stop inside the foundation wall of level 1.

seven. Created level 3 for the forest frame wall to rest on the foundation wall of level 1 (elev. viii", floor thickness 0.125" (imitation floor), height 120")

viii. Drew the woods frame wall in level 3 (pinnacle 120", thickness 6")

Information technology would work improve if floor height and wall height could be set up to 0.

here is link to the test drawing with those parameters.
foundation_test.sh3d

Thanks over again.

clanmills
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Ah, that's wonderful Bert. You're a much meliorate draftsman than I am. Beautiful drawing. And cheers for sharing your solution. The spirit of open-source is to share intellectual holding. Your explanation, drawing and .sh3d will aid another user.
Bersabal
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Howdy Bert
I would just like to know what app yous used to exercise these profile drawings?
Many thanks
bert.struik
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The drawings were made in Inkscape for Ubuntu linux.

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Source: http://www.sweethome3d.com/support/forum/viewthread_thread,5920

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